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Poker Dictionary
38 SpecialPocket cards consisting of an Eight and a Three. AActionPlacing money into a pot or hand.ActTo take your turn.Add-onAdditional chips available for purchase during a tournament. To purchase additional chips during a tournament.AdvertiseTo give the impression that you are a loose(er) player who will play mediocre hands. Strategy used to create action.AggressiveStrong betting style us consisting of frequent raising and reraising. Often used to describe the ‘bully.”AjaxPocket cards consisting of an Ace and a Jack.All inAll of your chips wagered in a hand.AmenPocket cards consisting of an Ace and a Four.AmericaPocket cards consisting of a Seven and a Six.American AirlinesName given to pocket aces. Also known as pocket rockets, bullets, Alan AldaAnteA forced bet before the hands begin.AOAdd on.ArizonaPocket cards consisting of an Ace and a Deuce.AshtrayPocket cards consisting of an Ace and a Three.Austin SquattyPocket pair consisting of a Jack and a Four.BB&MBrick and MorterBack in blackPocket cards consisting of an Ace and a Deuce, both black.Back intoCompleting an unexpected hand. He had a flush draw, but backed into a full house.BackdoorRequiring the turn and the river card to make a hand.Bachelor’s handPocket cards consisting of a King and a Jack.Bad beatA great hand beat by an incredible hand such as aces full beat by quads.Bad Beat jackpotA prize awarded when a qualifying bad beat occurs.BankrollThe funds set aside to finance a player’s wagering.Baskin RobbinsPocket cards consisting of an Ace and a Three.BBBig BlindBed and BreakfastPocket cards consisting of a Six and a Deuce.Belly BusterSee inside straight draw.BerrypatchA table full of unskilled players.BetTo place a wager.Bet in the darkTo place a wager before looking at your cards.Bet intoUnknowingly, betting against another player holding the winning hand.Bet outThe first bet of a hand.Bet the potA
bet equal to the size of the assumed pot. Generally this is calculated
by multiplying the previous bet by three and adding in the current
pot(s) and any other bets out on the table that apply.Big BlindA
forced bet, equal to the minimum bet amount, required to be placed by a
player before the hand is dealt. This usually is the second position
relative to the dealer button.Big ChickPocket cards consisting of an Ace and a Queen.Big LickPocket cards consisting of a Nine and a Six. Happy Meal.Big BallsRaising with an ace and deuce.Big SlickThe name given to hole cards containing an Ace and a King.BitchesThe name given to pocket Queens. Also known as Ladies.BlackA $100 dollar chip. Also known as a Blackbird.BlackjackPocket cards consisting of an Ace and a Jack. Ajax.BlankAn card that does not help make any player’s hand. An irrelevant card.Blinded outLosing your chips and/or being eliminated from a tournament by posting the blinds along.BlindsAll the forced bets required by specific positions (relative to the dealer button) to be posted before a hand is dealt.Blinds are goodVerbal verification that the required blinds are accurately posted.Blocking BetA bet placed for no other reason than to prevent or deter another larger bet being made by someone else.BluffA misrepresentation of your hand to make it appear as if you have a much stronger hand than you do.BoardThe
cards that are dealt face up, visible to all the players. In Texas
Holdem, Omaha and Crazy Pineapple it is the community cards shared by
all the players consisting of the flop, turn and river cards. In stud
games such as 7 card and Razz, the board cards are the streets
delivered face up to each player.BoatSee Full BoatBookendsPocket cards consisting of an Ace and a Ten.Bottom pairA pair involving the lowest denominational cards shown on the board.BountyA predetermined amount awarded to a player for eliminating or knocking out another player in a tournament.BoxThe dealer’s seat. Also is the dealers procedure of cutting the deck into multiple sections.Box CarsName given to pocket tens. Also known as Dimes, Binary, Dynamite, TNT, shotgun.BrickSimilar to a Blank. An irrelevant card deemed useless by counterfeiting.Bring InA
forced action to begin the betting for a hand. The position of a bring
in is determined by the face value of the cards dealt out. In 7 card
stud, the player with the lowest card showing on 3rd street will bring
in the betting.BroadwayAce high straight.BroderickPocket cards consisting of Ten and Four.BrokenAn incomplete straight or flush.BrushThe person who coordinates seating and games in a poker room.BubbleThe
last person (or position) to be eliminated from a tournament without
winning a prize. The line between winning a prize and not winning a
prize.BulletsPocket Aces.BumpTo raise.Buried pairPocket PairBurnTo discard a card.Burn cardA card that is discarded from the deck before advancing to the next step in a game.BustedAn incomplete straight or flush. To be all out of chips.ButtonShort
for dealer button. A white, round disk labeled ‘button’ that rotates
clockwise from player to player, advancing one seat per hand. The
button is the last person to act.Buy the buttonPut
up the necessary chips to resume your place in the blinds if you missed
one. To outbet the players to your left so you are last to act.Buy inTo sit down and purchase chips on a cash table. The amount it costs to play in a tournament.Buy the potPlace a high bet so all others will fold, regardless of your hand.CCallTo remain in the hand by matching the previous bet. To ‘see’ a bet.Call downTo call a person’s bets all the way to the river.Calling stationA loose or passive player who is constantly calling other bets regardless of his hand.CaninePocket cards consisting of a King and a Nine.CapThe maximum amount you are allowed to bet.Card protectorAn object placed on your cards to prevent them from being mucked.Card rankingsThe hierarchy value of all 13 cards.CardroomA designated area or placed solely for the purpose of playing cards.Card speaksThe value of a hand based on the cards alone.CaseThe last remaining card of a particular rank.Cash gameA game that is played with cash or chips with a cash value.Cash outExchanging your chips for cash.CatchGetting a card to help your hand.Caught speedingWhen a bluff is exposed by a caller.CB handPocket cards consisting of a Ten and a Four.Change listA list of players who requested to move to another table.ChaseStaying in a hand hoping to get a card to complete your hand.CheckTo pass the option to bet.Check callTo call a bet after you checked.Check foldTo check with the intention of folding if someone bets.Check raiseTo reraise a bet placed after you checked.Check to the raiserPassing the option to bet to the player who bet big during the previous round.ChecksChips.ChipstackThe amount of chips you have on a table.ChopSplit.ClingStaying in hands you should fold hoping to catch a card.ClubsOne of four suits in a deck.Coffee housingDiscussing your current hand to mislead others.Cold callCalling when it was bet and raised before it got to you.CollusionThe act of working with another player or person to gain an illegal advantage in a game; to cheat together.Color upTo exchange chips for larger valued chips.Come aliveTo bet after a long duration of passive play.Come betThe first bet of a round.Come handA hand that needs to be improved.Come outTo enter a pot.Come over the topTo reraise.Community card(s)A card or cards that is visible to all the players and used by anyone.Concealed pairA pocket pairConnectors2 cards that can be used together in a straight.Count DownPocket pair consisting of a Ten and a Nine.CounterfeitedA card that cannot be used because another of equal value and strength is already being used.Counting the stubCounting the remaining cards to ensure a full deck.CowboysPocket Kings.CrabsPocket threes.CrackTo beat another hand.CrackedBeaten by another hand.CrippleTo use up key cards in a deck making it more difficult or impossible for others to make their hand.Crying callA call made with little hope of winning the hand.Cut cardA blank card used to protect the bottom of the deck from being seen.Cut the deckSplit a deck in two and then placing the bottom half on top.CutoffSeat to immediate right of the dealer. The second-to-last to act in a hand.DDead buttonA button that is placed at a seat which doesn’t contain a player.Dead handA
hand that cannot win regardless of the remaining cards it draws. A hand
that is forced to be discarded before the hand is complete.Dead cardA card that does not help a hand. A brick or blank.Dead man’s handPocket
cards consisting of an Ace and an Eight. A five card poker hand
consisting of a pair of aces, a pair of eights and a queen.Dead moneyMoney or chips that goes directly to the pot and does not apply to any bet.DealTo distribute cards.DealerThe
person who shuffles and distributes the cards in a game. Usually
responsible for overseeing the game and maintaining the control and
integrity of the game.Dealer buttonA
white, round disk labeled ‘button’ that rotates clockwise from player
to player, advancing one seat per hand. The button is the last person
to act.Dealer’s choiceA game where the dealer decides what to play.Deal twiceTo
put up a second river card or second board. All players in the hand
must agree to it, all betting stops before the second deal and only
half the pot is wagered on the second deal.DeclareAnnounce the value of your hand in declare games.DeuceA card with the face value of 2.Deuce to sevenLowball. A 5 card draw game where your goal is to have to lowest hand possible. 2-7 is the lowest possible hand.DiamondsOne of the four suits in a deck of cards.DimesPocket tens.DiscardTo remove a card or cards from play.DogUnderdog.Dolly PartonPocket cards consisting of a Nine and a Five.DominateA starting hand that almost always will win against another.DonkeySlang used to describe an inexperienced, unknowledgeable player.Door cardThe first card dealt up in 7 card stud. Street three.Down to the feltOut of chips or all in.Double Belly BusterA drawing hand containing two inside straight draw possibilities.Double UpTo double your chipstack.Doyle BrunsonPocket cards consisting of a ten and a deuce.DrawTo receive additional cards.Drawing deadA hand that cannot win no matter what cards are drawn.Drawing handA hand that needs to draw an additional card to complete it.DropTo lose a player.Dry potThe live pot (side pot) that has not been bet into yet. DucksPocket deuces.Dutch WaiterPocket cards consisting of a Seven and a Three.EEarly positionThe first few positions to the left of the dealer button.EdgeThe advantage a player has over another.EquityYour share of the pot multiplied by your chance of winning the pot.EOEarly out.EVExpected value.Eight or betterLow hand must contain cards Ace through Eight. Can specifically mean Seven Card Stud Eight or better.ExpectationThe average profit or loss for any given act.Exposed cardA card unintentionally dealt up.FFace cardJacks, Queens and Kings. Also known as paint or monkey.Face sitterPocket cards consisting of a Queen and an Eight.Family potA pot involving all players at a table.FanThe spread the cards out on the table in one long sweeping motion.Fast playerAn aggressive player.FavoriteThe hand more likely to win.Feeler betA small bet placed solely to see were the other players stand.FeltTable covering. Used in expressions when someone is out of chips.FieldThe total number of players in a tournament, or the total number of players in a hand in a cash game.Fifth streetThe fifth card dealt to players in stud games or the river card in Holdem.Final tableThe last table of players in a tournament.FireA large bet made by an aggressive player.FishA loose player.Fixed limitPoker games that have specific betting increments.FlatUsed to describe a player that didn’t draw any cards or doesn’t need to draw any cards.FlopThe first 3 cards on the board in a Hold’em game.Flat callTo call a bet when a raise is more warrented.Floorperson (Floor)A cardroom employee responsible for the decision making and supervision of games.FlushFive cards of the same suit.FoldTo discard your cards and drop out of a hand.Fold EquityThe likelihood that all other players will fold multiplied by the pot.Forced betA required bet such as blinds and bring in.Fourth streetThe forth card dealt out in stud games or the turn card in Holdem.Foul handA hand no longer eligible to play. Also known as a dead hand.Four color deckA deck of cards where each suit has a different color vs. the usually red and black.FoundationThe first group of down cards in stud. (Five card there is one, in seven and in Razz there are two.)Four of a kindAll four cards of a particular rank. Quads.FreerollA tournament that doesn’t cost anything to enter but has a cash prize or cash equivalent prize.FreerollingIn a pot with another player holding identical cards except you have a flush draw.Free cardA card you get without having to put in money in the pot.Free rideWinning a pot with a flush against another player with the same cards as you.FreezeoutA tournament without rebuys and addons.FullDenotes the the three of a kind in a Full House.Full HouseA five card poker hand consisting of a three of a kind and a pair.Full ofDenotes the pair in a Full House.GGame theoryIn laymen’s terms it playing a player and not your cards.GapThe missing cards in a straight.Gay WaiterPocket cards consisting of a Queen and a Three.GeorgeA good tipper.Give actionBetting with weak hands; advertising.Good gameA phrase used to describe a game full of poor players.Good handA verbal acknowledgement of the winning hand.GorillasPocket Kings.GrattitudePocket cards consisting of a Ten and a Queen.GreenA $25 chip. Felt.GrinderA player that wins small amounts at a time so he/she must work hard or play long to win any significant amount.GutshotA straight draw requiring one of the inside numbers of the straight.HHalf bet ruleA
bet less than half the required bet is considered only an action. A bet
half the required amount or more is considered a full bet.Half killA
game that increases the limits by 1.5 times when a player wins two pots
in a row. (usually the winning pots have to be equal to at least ten
time the big blind in order to qualify as a win.)Hand for handA
point in a tournament where every table in a tournament plays each hand
together. Every table is required to wait until all the other tables
are done with the hand before proceeding to the next hand. This is to
record the exact order players are eliminated to correctly award prizes.Hand rankingThe hierarchy of hand values ranging from a high card to a royal flush.Happy MealPocket cards consisting of a Nine and a Six.Heads upOnly two players in a hand.HeartsOne of the four suits in a standard deck.Heintz CatsupPocket cards consisting of a Five and a Seven.Hi/LoA game involving both a winning high hand and a winning low hand.Hidden pairPocket pair.High cardThe highest ranking card in view.High limitLimit games with higher betting increments.High SocietyThe highest denomination of chips available.HitCatch.Hit and runTo join a game, win a few hands and leave right away with your winnings.HOAlternating Holdem and OmahaHockey sticksPocket Sevens.HOEA game alternating Holdem, Omaha and Eight or better.Hole cardsCards dealt face down to a player.HollywoodingActing showy. Showing off.HorseA poker game alternating Limit Holdem, Omaha, Razz, 7 card stud and Stud Eight or better.HoseA poker game alternating Limit Holdem, Omaha, 7 card stud and Stud Eight or better.House playerA player playing for the house, usually just to keep a cash game going. Also known as prop player or shill.HotDoing well. Winning.Hunting seasonPocket cards consisting of a Bullet and an Duck. (A2)I
- ignorant end, idiot end
- In flop games, a player drawing to, or even flopping, a straight
with undercards to the flop has the idiot end of it. A player with 8-9
betting on a flop of A-T-J puts himself at great risk, because many of
the cards that complete his straight give credible opponents higher
ones.
- implied pot odds, implied odds
- improve
- To achieve a better hand than one currently holds by adding or
exchanging cards as provided in the rules of the game being played. I didn't think Paula was bluffing, so I decided not to call unless I improved on the draw.
- insurance
- A "business" deal in which players agree to split or reduce a pot
(roughly in proportion to the chances of each of them winning) with
more cards to come rather than playing out the hand, or else a deal
where one player makes a side bet against himself with a third party to
hedge against a large loss.
-
- in the middle
- In a game with multiple blinds,
an incoming player may sometimes be allowed to post the blinds "in the
middle" (that is, out of their normal order) rather than having to wait
for them to pass.
- A player being whipsawed is said to be "in the middle".
-
- in the money
- To place high enough in a poker tournament to get prize money. Also "ITM".
-
- in turn
- A player, or an action, is said to be in turn if that player is expected to act next under the rules. Jerry said "check" while he was in turn, so he's not allowed to raise.
-
- irregular declaration
- An action taken by a player in turn that is not a straightforward
declaration of intent, but that is reasonably interpreted as an action
by other players, such as pointing a thumb up to signify "raise". House rules or dealer discretion may determine when such actions are meaningful and/or binding.
-
- irregularity
- Any of a number of abnormal conditions in play, such as unexpectedly exposed cards, that may call for corrective action. See Public cardroom rules.
- isolation
- See isolation.
- jackpot
- A game of "jackpot poker" or "jackpots", which is a variant of five-card draw with an ante from each player, no blinds, and an opening requirement of a pair of jacks or better.
- A large pool of money collected by the house and awarded for some rare occurrence, typically a bad beat.
- joker
- A 53rd card used mostly in draw
games. The joker may usually be used as an Ace, or a card to complete a
straight or flush, in high games, and as the lowest card not already
present in a hand at low. See bug. A joker may give a player a great many outs.
- juice
- Money collected by the house. Also "vig", "vigorish". See rake.
- kicker
- See kicker.
- kill game, kill pot
- See kill game.
- kitty
- A pool of money built by collecting small amounts from certain
pots, often used to buy refreshments, cards, and so on. The home-game
equivalent of a rake.
- lag
- A "loose aggressive" style of play in which a player plays a lot of
starting hands and makes many small raises in hopes of out-playing his
opponents.
- laydown
- A tough choice to fold a good hand in anticipation of superior opposition.
- lead
- The player who makes the last bet or raise in a round of betting is
said to have the lead at the start of the next round. Can also be used
as a verb meaning to bet out into the pot, "to lead into the pot."
- level
- Used in tournament play to refer to the size of the blinds which
are periodically increased. For example, in the first level the small
blind / big blind may be $50 / $100, in the second level the blinds may
be $100 / $200.
- leg-up, leg-up button
- The button used to signify who has won the previous hand in a kill
game. Winning a pot in a "2 consecutive pots" kill game with the leg-up
button in front of you, results in a kill.
- light
- A hand which is not likely to be best. Usually used as an action descriptor; "call light", "3-bet light". See semi-bluff.
- limit
- The minimum or maximum amount of a bet.
- See fixed limit.
- limp, limp in
- To enter a pot by simply calling the bet to them instead of
raising, called so because a player with a marginal hand may be willing
to pay the minimum to see more cards, but would likely fold if the bet
increased further.
- limp-reraise
- A reraise from a player that previously limped in the same betting round. I decided to limp-reraise with my pocket eights to isolate the all-in player. Also backraise.
- live bet
- A bet posted by a player under conditions that give him the option
to raise even if no other player raises first; typically because it was
posted as a blind or straddle, or to enter a new game.
- live cards
- In stud poker
games, cards that will improve your hand that have not been seen among
anyone's upcards, and are therefore presumably still available. In
games such as Texas hold 'em,
a player's hand is said to contain "live" cards if matching either of
them on the board would give that player the lead over his opponent.
Typically used to describe a hand that is weak, but not dominated.
- live game
- A game with a lot of action, usually including many unskilled players, especially maniacs. See also live poker, below.
- live poker
- A retronym for poker played with at a table with cards, as opposed to video poker or online poker.
- lock up
- To "lock up" a seat in a cash game
means to place a poker chip, player's card, or other personal effect on
the table in front of the seat, to signify that the seat is occupied
even though the player may not be present.
- loose
- See loose/tight play. Compare to "tight", "aggressive", "passive".
- low
- The lowest card by rank.
- The low half of the pot in a high-low split.
- M-ratio
- See M-ratio.
- made hand
- See made hand. Compare to a drawing hand.
- match the pot
- To put in an amount equal to all the chips in the pot.
- micro-limit
- Internet poker games with stakes so small that real cardrooms
couldn't possibly profit from them, are said to be at the "micro-limit"
level (e.g. 25¢-50¢).
- misdeal
- A deal which is ruined for some reason and must be redealt.
- missed blind
- A required bet that is not posted when it is a player's turn to do
so, perhaps occurring when a player absents himself from the table.
Various rules require the missed bet to be made up upon the player's
return.
- move in
- In a no-limit game, to "move in" or to "go all in" means to bet one's entire stake on the hand in play. See table stakes.
- muck
- To fold.
- To discard one's hand without revealing the cards. Often done after winning without a showdown or at a showdown when a better hand has already been revealed.
- The discard pile "There were only a couple of cards in the muck"
- multi-way pot
- A pot where several players compete for it. Also known as a family pot.
- negative freeroll
- See negative freeroll.
- no-limit
- Rules designating players are allowed to wager any or all of their chips in a single bet. See no-limit.
- nut hand (the nuts)
- The nut hand is the best possible hand in a given situation. See nut hand.
- offsuit
- Cards that are not of the same suit. The ace of clubs and the king of spades are called ace-king offsuit
- one-chip rule
- A call of a previous bet using a chip of higher denomination than
necessary is considered a call unless it is verbally announced as a
raise.
- one-eyed royals
- See one-eyed royals.
- open
- To bet first. See open.
- open-ended straight draw, open-ended
- An outside straight draw. Also "two-way straight draw".
- openers
- The cards held by a player in a game of "jackpots" entitling him to
open the pot. "Splitting openers" refers to holding onto one of your
openers after discarding it to prove you had the necessary cards to
open should you win the pot.
- open limp
- Being the first person in the pot preflop, but not raising.
- option
- An optional bet or draw, such as getting an extra card facedown for
50 cents or raising on the big blind when checked all the way around.
- The right to raise possessed by the big blind if there have been no raises.
- outs
- See out.
- outside straight draw
- See outside straight draw. Also "two-way straight draw".
- overbet
- To make a bet that is more than the size of the pot in a no limit game.
- overcall
- To call a bet after others have called, esp. big bets. Jim bet, Alice called, then Ted overcalled. Compare to "cold call", "flat call", "smooth call".
- overcard
- A community card with a higher rank than a player's pocket pair.
- A higher card. Ted held two overcards to Jill's pair with two cards to come.
- overpair
- In community card games such as Texas hold 'em and Omaha hold 'em, a pocket pair with a higher rank than any community card.
- overs
- An option to increase the stakes in limit games. Players may elect
to play or not play overs; those who choose to play display some sort
of token. If, at the beginning of a betting round after the first, only
overs players remain in the hand, bets of twice the present limit are
allowed. Most often used in home games as a compromise between
aggressive and meek players.
- pair
- See one pair
- passive
- A style of play characterized by checking and calling. Compare to "aggressive", "loose", "tight".
- pat
- Already complete. A hand is a pat hand when, for example, a flush comes on the first five cards dealt in Draw poker. Also see made hand.
- pay off
- To call a bet when you are most likely drawing dead because the pot odds justify the call.
- penny ante
- Frivolous, low stakes, or "for fun" only; A game where no significant stake is likely to change hands.
- perfect
- The best possible cards, in a lowball hand, after those already
named. For example, 7-perfect would be 7-4-3-2-A, and 8-6-perfect would
be 8-6-3-2-A.
- pick-up
- When the house picks up cash from the dealer after a player buys chips.
- play the board
- In games such as Texas hold 'em, where 5 community cards are dealt, if your best hand is on the board and you go to the showdown you are said to "play the board".
- pocket cards
- See "hole cards".
- pocket pair
- In community card poker or stud poker, when two of a player's private cards make a pair. Also "wired pair".
- poker face
- A blank expression that does not reveal anything about the cards being held. Often used outside the world of poker.
- position
- See position.
- position bet
- A bet that is made more due to the strength of the bettor's position than the strength of the bettor's cards.
- post
- To make the required small or big blind bet in Texas hold 'em or other games played with blinds rather than antes
- post dead
- To post a bet amount equal to the small and the big blind combined
(the amount of the large blind playing as a live blind, and the amount
of the small blind as dead money). In games played with blinds, a
player who steps away from the table and misses his turn for the blinds
must either post dead or wait for the big blind to re-enter the game.
Compare to "dead blind".
- pot
- See pot.
- pot-committed
- More often in the context of a no limit game; the situation where you can no longer fold because the size of the pot is so large compared to the size of your stack.
- pot limit
- See pot limit.
- pot odds
- See pot odds.
- pre-flop
- On flop games refers to the time when players already have their
pocket cards but no flop has been dealt yet. It's also the first round
of bets.
- probe bet
- A bet after the flop by a player who did not take the lead in
betting before the flop (and when the player that did take the lead in
betting before the flop declined to act). Compare to "continuation bet".
- prop, proposition player
- A player who gets paid an hourly rate to start poker games or to
help them stay active. Prop players play with their own money, which
distinguishes them from shills, who play with the casino's money.
- protection, protect
- See protection.
- put the clock (on someone)
- See call the clock.
- put on
- To put someone on a hand is to deduce what hand they have based on their actions and your knowledge of their gameplay. See also tells.
- quads
- Four of a kind.
- qualifier, qualifying low
- A qualifying low hand. High-low split games often require a minimum hand value, such as 8-high, in order to award the low half of the pot. In some home games, there are qualifiers for high hands as well: "Seven stud, trips-eight".
- quarter
- To win a quarter of a pot, usually by tying the low or high hand of a high-low split
game. Generally, this is an unwanted outcome, as a player is often
putting in a third of the pot in the hope of winning a quarter of the
pot back.
- rabbit hunt
- After a hand is complete, to reveal cards that would have been
dealt later in the hand had it continued. This is usually prohibited in
casinos because it slows the game and may reveal information about
concealed hands. Also "fox hunt".
- rack
- 1. A collection of 100 chips of the same denomination, usually arranged in 5 stacks in a plastic tray.
- 2. A plastic tray used for storing a rack of chips.
- rag
- A low-valued (and presumably worthless) card. I don't like playing ace-rag from that position. Hence "ragged"/"raggy" - having a low value: The flop was pretty ragged, so I figured my queens were good.
Though note that if a flop consists of consecutive or same-suited
low-value cards then it is not ragged/raggy, as it could be valuable as
part of a straight or flush.
- rail
- The rail is the sideline at a poker table - the (often imaginary)
rail separating spectators from the field of play. Watching from the
rail means watching a poker game as a spectator. "Going to the rail"
usually means "Losing all one's money".
- railbird
- A non-participatory spectator of a poker game
- rainbow
- Three or four cards of different suits, especially said of a flop.
- raise
- See raise.
- rake
- See rake. Also "juice", "vig", "vigorish".
- rakeback
- Rebate/repayment to a player of a portion of the rake paid by that player, normally from a non-cardroom, third-party source such as an affiliate.
Rakeback is paid in many ways by online poker rooms, affiliates or
brick and mortar rooms. Many use direct money payments for online poker
play. Brick and Mortar rooms usually use rate cards to track and pay
their rakeback.
- range of hands
- Term used for the list of holdings that a player considers a
opponent might have when trying to deduce their holding. See also "put
on".
- rathole
- To remove a portion of your chips from the table while the game is
underway. Normally prohibited in public card rooms. Also "going south".
- rebuy
- An amount of chips purchased after the buy-in. In some tournaments,
players are allowed to rebuy chips one or more times for a limited
period after the start of the game, providing that their stack is at or
under its initial level. Compare with "add-on".
- redeal
- To deal a hand again, possibly after a misdeal.
- redraw
- To make one hand and have a draw for a better hand. Ted made a straight on the turn with a redraw for a flush on the river..
- Second or later draws in a draw game with multiple draws.
- represent
- To represent a hand is to play as if you hold it (whether you actually hold it or are bluffing).
- reraise
- Raise after one has been raised. Also coming "over the top".
- ring game
- See ring game.
- river
- See river.
- rock
- A very tight player (plays very few hands and only continues with strong hands).
- A bundle of chips held together with a rubber band, or other token signifying an obligatory live straddle. If the player under the gun
has the rock, he must use it to post a live straddle. The winner of the
pot collects the rock and is obligated to use it in turn.
- rolled-up trips
- In seven-card stud, three of a kind dealt in the first three cards.
- rounder
- An expert player who travels around to seek out high-stakes games
- royal cards
- Royal card are also known as face cards or picture cards. These cards consist of the Jack, Queen, and King of any suit.
- runner-runner
- A hand made by hitting two consecutive cards on the turn and river. Also "backdoor". Compare to "bad beat" and "suck out".
- rush
- A prolonged winning streak. A player who has won several big pots recently is said to be on a rush. Also "heater".
- sandbag
- See slow play.
- satellite
- A tournament in which the prize is a free entrance to another (larger) tournament.
- scare card
- A card dealt face up (either to a player in a game such as stud or
to the board in a community card game) that could create a strong hand
for someone. The Jack of spades on the turn was a scare card because it put both flush and straight possibilities on the board.
- scoop
- In high-low split games, to win both the high and the low half of the pot.
- second pair
- In community card poker games, a pair of cards of the second-top rank on the board. Compare bottom pair, top pair.
- sell
- In spread limit poker, to sell a hand is to bet less than the maximum with a strong hand, in the hope that more of your opponents will call the bet.
- semi-bluff
- When a player bluffs on one round of betting with an inferior or drawing hand that might improve in a later round. See semi-bluff.
- set
- Three of a kind, esp. the situation where two of the cards are concealed in the player's hole cards. Compare to "trips".
- set-up
- A deck that has been ordered, usually King to Ace by suit (spades,
hearts, clubs and diamonds). In casinos, it is customary to use a
set-up deck when introducing a new deck to the table. The set-up is
spread face up for the players to demonstrate that all of the cards are
present before the first shuffle. Also called to "spade the deck".
- sevens rule
- A rule in many A-5 lowball games that requires a player with a seven-low or better after the draw to bet, rather than check or check-raise. In some venues a violator loses any future interest in the pot; in others he forfeits his interest entirely.
- shark
- A professional player. See also card sharp.
- shoe
- A slanted container used to hold the cards yet to be dealt, usually used by casinos or in professional poker tournaments.
- shill
- See shill. Compare to "proposition player".
- shootout
- A poker tournament
format where the last remaining player of a table goes on to play the
remaining players of other tables. Each table plays independently of
the others; that is, there is no balancing as players are eliminated.
This format is particularly common in European televised poker
programs, including Late Night Poker.
- short buy
- In no-limit
poker, to buy in to a game for considerably less money than the stated
maximum buyin, or less than other players at the table have in play.
- short stack
- A stack of chips that is relatively small for the stakes being played.
- shorthanded
- A poker game that is played with around six players or less, as
opposed to a full ring game, which is usually nine or ten players.
- showdown
- See showdown.
- side game
- A ring game running concurrently with a tournament made up of players who have either been eliminated or opted not to play the tournament.
- side pot
- A separate pot created to deal with the situation of one player going "all in". See table stakes.
- sit and go
- A poker tournament
with no scheduled starting time that starts whenever the necessary
players have put up their money. Single-table sit-and-goes, with nine
or ten players, are the norm, but multi-table games are common as well.
Also called sit n' gos and a variety of other similar spellings.
- slow play
- See slow play.
- slow roll
- To delay or avoid showing one's hand at showdown, forcing other
players to expose their hands first. When done while holding a good
hand likely to be the winner, it is considered poor etiquette, because
it often gives other players "false hope" that their hands might win
before the slow-roller's is exposed.
- small blind
- See blinds.
- smooth call
- See "flat call".
- snow
- To play a worthless hand misleadingly in draw poker in order to bluff.
- The worthless hand in question.
- soft-play
- To intentionally go easy on a player (e.g. not betting or raising against him when you usually would).
- splash the pot
- To throw one's chips in the pot in a disorderly fashion. Not
typically allowed, because the dealer can't tell how much has been bet.
- split
- See split and high-low split.
- split two pair
- In community card poker, a two pair hand, with each pair made of one of your hole cards, and one community card.
- spread
- The range between a table's minimum and maximum bets.
- spread-limit
- A form of limit poker where the bets and raises can be between a minimum and maximum value. The spread may change between rounds.
- squeeze play
- A bluff reraise in no limit hold'em
with marginal or poor cards, after another player or players have
already called the original raise. The goal is to bluff everyone out of
the hand and steal the bets. Assuming a standard raise of 3-4BB, a Squeeze bet is about 20BB.
- stack
- The total chips and currency that a player has in play at a given moment.
- A collection of 20 poker chips of the same denomination, usually arranged in an orderly column.
- stakes
- The definition of the amount one buys in for and can bet. For
example, a "low stakes" game might be a $10 buy-in with a $1 maximum
raise.
- stand pat
- In draw poker, playing the original hand using no draws, either as a bluff or in the belief it is the best hand.
- starting hand
- See starting hand.
- steal
- See steal.
- steam
- A state of anger, mental confusion, or frustration in which a
player adopts a less than optimal strategy, usually resulting in poor
play and poor performance. See steam. Compare to 'tilt'.
- stop and go
- Stop and go or stop 'n' go is when a player bets into another player who has previously raised or otherwise shown aggression.
Example: On the flop, Bill bets into Tom, Tom raises, and Bill just
calls. On the turn, Bill bets into Tom again. Bill has just pulled a stop 'n' go play.
- Another version of the "stop and go" is in tournament poker when a
player raises pre-flop with the intention of going all in after the
flop regardless of the cards that fall. This is typically done when the
blinds are high and every chip becomes vital.
- straddle bet
- See straddle bets.
- straight
- Poker hand: see straight.
- When used with an amount, indicates that the speaker is referring to the total bet, versus the amount being raised. Alice bets twenty. Bob raises to fifty straight. Also "altogether" or "all day".
- straight flush
- See straight flush.
- strategy card
- A wallet sized card that is commonly used to help with poker strategies in online and casino games.
- string bet
- A call with one motion and a later raise with another, or a reach
for more chips without stating the intended amount. String bets are
prohibited in public cardroom rules. Compare to "forward motion".
A player can (and should) defend himself against string bet complaints
by declaring his intention before moving any chips. Note that the "I
call, and raise..." cliche is a string bet.
- structured
- A structured betting system is one where the spread of the bets may change from round to round.
- stud
- A variant of poker. See stud poker.
- A card dealt face up in Stud poker.
- suited
- Having the same suit. See card suits.
- suited connectors
- See suited connectors.
- super satellite
- A multi-table poker tournament
in which the prize is a free entrance to a satellite tournament or a
tournament in which all the top finishers gain entrance to a larger
tournament.
- table stakes
- See table stakes.
- tag
- A "tight aggressive" style of play in which a player plays a small
number of strong starting hands, but when in pots plays aggressively.
- tell
- A tell in poker is a detectable change in a player's behavior or
demeanor that gives clues to that player's assessment of his hand. A
player gains an advantage if he observes and understands the meaning of
another player's tell, particularly if the tell is unconscious and
reliable. Sometimes a player may fake a tell, hoping to induce his
opponents to make poor judgments in response to the false tell. See tell.
- third man walking
- A player who gets up from his seat in a cash game,
after two other players are already away from the table, is referred to
as the "third man walking". In a casino with a "third man walking
rule", this player may be required to return to his seat within 10
minutes, or one rotation of the deal around the table, or else his seat
in the game will be forfeited if there is a waiting list for the game.
- three bet, three betting, 3-bet, 3bet
- To be the first player to put in a third unit of betting. For
example, if Bob opens for $10, and Mary raises to make the bet $20, if
Ted also raises to make the bet $30, this is to "three bet". (Before
the flop, 3-betting means re-raising the first raiser.)
- three of a kind
- See three of a kind. Also "trips", "set".
- three pair
- In a seven card game, such as seven-card stud or Texas hold 'em,
it is possible for a player to have 3 pairs, although a player can only
play two of them as part of a standard 5-card poker hand. This
situation may jokingly be referred to as a player having a hand of
three pair. Note that in Omaha hold 'em, it is possible to "have" 4 pair in the same manner.
- tight
- See loose/tight play. Compare to "loose", "aggressive", "passive".
- Having a tight is also slang for a "full house".
- tilt
- Emotional upset, mental confusion, or frustration in which a player
adopts a less than optimal strategy, usually resulting in poor play and
poor performance. See tilt. Compare with 'steam'.
- to go
- A term used to describe the amount that a player is required to call in order to stay in the hand, "Alice was deciding whether to call now it was $50 to go."
- toke
- In a brick and mortar casino, a toke is a "tip" given to the dealer by the winner of the pot. Tokes often represent a large percentage of a dealer's income.
- top kicker
- In community card poker games, top kicker is the best possible kicker
to some given hand. Usually it would be an Ace, but with an Ace on the
board it would be a King or lower. Having "top pair, top kicker" is
frequently enough to win a Texas hold 'em hand.
- top pair
- In community card poker games, top pair is a pair comprising a pocket card and the highest ranking card on the board. Compare second pair, bottom pair.
- top two
- A split two pair, matching the highest-ranking two flop cards.
- trey
- A 3-spot card. Casino personnel refer to the 3? as the "trey of clubs".
- trips
- When one of a player's hole cards in Texas hold 'em
connects with two cards on the board to make three of a kind. This
differs from a set where three of a kind is made when a pocket pair
connects with one card on the flop to make three of a kind.
- Three of a kind. Compare to "set".
- turn
- See turn.
- under the gun
- The playing position to the direct left of the blinds in Texas hold 'em or Omaha hold 'em. The player who is under the gun must act first on the first round of betting.
- underdog
- An underdog or dog is a player with a smaller chance to win than another specified player. Frequently used when the exact odds are expressed. Harry might have been bluffing, but if he really had the king, my hand was a 4-to-1 dog, so I folded.
- up
- When used with a card rank to describe a poker hand, refers to two pair with the named card being the higher pair. For example, a hand of QQ885 might be called "queens up".
- upcard
- See upcard.
- up the ante
- Increase the stake. Also commonly used outside the context of poker.
- upstairs
- See raise.
- value bet
- A bet made by a player who wants it to be called (as opposed to a
bluff or protection bet). This is typically because he has a superior
hand that he expects to win at showdown, or a very good draw for which
he can increase his pot equity by more than the amount of his bet. See value.
- vigorish, vig
- The rake. See vigorish.
- wake up
- To "wake up with a hand" means to discover a strong starting hand,
often when there has already been action in front of the player.
- walk
- A walk is the situation where all players fold to the big blind.
- wash
- To mix the deck by spreading the cards face down on the table and mixing them up. A dealer may wash the deck before shuffling.
- weak ace
- An ace with a low kicker (e.g. four). Also "small ace," "soft ace," "ace-rag."
- wheel
- A 5-high straight (A-2-3-4-5), with the Ace playing low. See wheel.
- In deuce-to-seven lowball, the nut low hand (2-3-4-5-7).
- wild card
- See wild card. Compare to bug.
- window card
- An upcard in stud poker.
The first window card in stud is called the "door card". In Texas
hold'em and Omaha, the window card is the first card shown when the
dealer puts out the three cards for the flop.
- wrap
- In Omaha hold 'em,
an open ended straight draw comprising two board cards and three or
four cards from a player's hand. A player holding 345A with the board
67K has a "wrap", as any 3, 4, or 5, or 8 will make a straight. A hand
of 4589 would also be a wrap draw, but would often be referred to as a
"big wrap" because it has twenty outs rather than thirteen, and is not
at the idiot end.
This Poker Dictionary made possible by:Donkhard.com member Debel ofcasinodealercollege.comandWikipedia's Poker Jargon PageStay tuned. More definitions coming soon...
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